


SO i set my time Scale to 400 to find out what would happen. The default is 20, so 3 minutes of play = an hour. That's probably too high for most people. Remember: 1 min of game time = the number you set in minutes, so a value of 90 would mean that an hour and half passes for every minute you play. My guess is the maximum is 255 or 256 though I've never tested it. It has to do with the way memory is stored in computers. J-u-i-c-e (author) from Waterloo, On on January 26, The timescale probably has a maximum value anything above that value will cause it to 'roll over' into negative numbers (and eventually back into positive ones again). In Oblivion i was able to use a MOD to change the Scale when you sleep from hours to days witch was most helpful. Im going to do a hole lot more playing with it, mostly i just wont a way to make things repopulate faster without giving my self items or a huge advantage and with out causing glitches. Ender on January 28, yeah it does go back to positives though after you make it roll into negatives if you rest one or two days it will jump back to negatives :P.
